Unreal Engine Experiments

I've been working at a professional capacity with Unreal Engine since 2016. I've been involved in a variety of different kinds of technical challenges with Unreal ranging from integrating 3rd party API and implementing C++ wrapper functionality for those APIs, upscaler integration, sophisticated gameplay systems for designers, gameplay programming, AI programming, VR & AR development, all the way to engine editor tools. My work spanned hobby work on UDK(UE3), to professional work on UE4 and UE5.

If you are interested in any of my work, don't hesitate to send me an email.