Unreal Engine Experiments

I've been working at a professional capacity with Unreal Engine since 2016 as a software engineer. I've been involved in a variety of different kinds of technical challenges with Unreal ranging from integrating 3rd party API and implementing C++ wrapper functionality for those APIs, upscaler integration, sophisticated gameplay systems for designers, gameplay programming, AI programming, VR & AR development, all the way to engine editor tools. My work spanned hobby work on UDK(UE3), to professional work on UE4 and UE5.

LLMs & AI

I'm currently experimenting with the usage of AI and LLMs in UE5, along with a AI based project that should release sometime soon this year!

If you are interested in any of my work, don't hesitate to send me an email.